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M

manage() - Method in class util.State
The method that will be invoked when a state change occurs.
MessageEvent - Class in event
Represents an event containing information about the sender and the the message (command) as a string.
MessageEvent(MessageEvent) - Constructor for class event.MessageEvent
Copy constructor
MessageEvent(EntityModel, String) - Constructor for class event.MessageEvent
Constructor for the MessageEvent
MessageEvent(EntityModel, EntityModel, String) - Constructor for class event.MessageEvent
 
modifyMessage(String) - Method in class role.TextModel
Change the message contained in this text entity without creating a new object.
modifyMessage(String) - Method in class view.TextView
Changes the current text to the specified message.
modifySprite(BufferedImage) - Method in class role.SpriteModel
Changes the sprite for this entity
modifySprite(BufferedImage, float, int) - Method in class role.SpriteModel
Changes the sprite for this entity
modifySprite(String) - Method in class role.SpriteModel
Changes current sprite to the specified sprite.
modifySprite(String, float, int) - Method in class role.SpriteModel
Changes the sprite for this entity
MultiKeyListener - Class in event
This class maintains a synchronized set of active keys.
MultiKeyListener() - Constructor for class event.MultiKeyListener
 
A B C D E F G H I K L M N O P R S T U V W 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form