Package event


package event
  • Class
    Description
    Provides a representation for an event representing the intersection of a moving entity with an impenetrable entity (Barrier).
    Provides a representation for a two-way collision between entities.
    Provides a representation for any game event.
    Class extends Exception.
    Represents an event containing information about the sender and the the message (command) as a string.
    This class maintains a synchronized set of active keys.
    Represents an event where an entity crosses a screen edge.
    Defines the abstract state of a Deterministic Finite State Automaton (DFSA).
    Describes an event that denotes a change of state.
    Defines a state transition callback for notification purposes.