Package event
package event
-
ClassDescriptionProvides a representation for an event representing the intersection of a moving entity with an impenetrable entity (Barrier).Provides a representation for a two-way collision between entities.Provides a representation for any game event.Class extends
Exception.Represents an event containing information about the sender and the the message (command) as a string.This class maintains a synchronized set of active keys.Represents an event where an entity crosses a screen edge.Defines the abstract state of a Deterministic Finite State Automaton (DFSA).Describes an event that denotes a change of state.Defines a state transition callback for notification purposes.