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P

Physics - Class in util
Provides utility routes for classic dynamics computation.
Physics.Trig - Class in util
Container defining useful trigonometric functions Sine and Cosine
play() - Method in enum util.SoundEffects
Starts play-back instantaneously.
play(long) - Method in enum util.SoundEffects
Starts play-back after specified delay.
poachState(EntityModel) - Method in class role.EntityModel
Deep-copies the state of this entity into the argument entity
Point - Class in common
Initializes a new point.
Point(int, int) - Constructor for class common.Point
Initializes a new point.
Point(Point) - Constructor for class common.Point
Initializes a new point as copy of the argument.
POP - Enum constant in enum util.SoundEffects
Standard popping noise
preLoadSprites(String...) - Static method in class view.SpriteView
Loading sprites (invoking setView()) during run-time can cause lag.
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