Package role
package role
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ClassesClassDescriptionThe barrier model represents an impenetrable line barrier that triggers collisions on impact.The entity model is the base representational class for all entities.An internal clock that is the heart-beat of the game engineThe game controller defines the logic of the game.Class representing a scaffolding over background imagery.This class models sceneries that roll across the screen.This class represents a screen boundary.This class represents the Sprite based model.This class represents text-based entities.